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Patch Notes - Patch 51

Patch notes for Patch 52. Our sincerest apologies for the late post of the patch notes, we will keep updating them from now on!

Hero Changes

  • Wynn’s ability has been changed.
    • "Give a friendly minion +1 Attack this turn. If you’ve cast a spell this turn, give +2 instead."

Card Changes

  • Chaotic Surged has been replaced with Illumination.

    • Illumination
    • 3 Cost Orange Spell
    • "Deal 2 damage to all enemies in a line."
  • Force Blast has been replaced with Lucent Lance.

    • Lucent Lance
    • 1 Cost Orange Spell
    • "Deal 2 damage to a minion in line of sight, then draw a card. Discard it at the end of this turn if it’s still in your hand."
  • Fork Existence has been replaced with Ethereal Form.

    • Ethereal Form
    • 3 Cost Blue Spell
    • "Choose a friendly minion and add a copy of it to your hand. Give the copy Shroud."
  • Summoner’s Aide

    • Card effect changed to "Your minions can be summoned next to this minion. Give any minions summoned this way +1 Health."
  • Zealot

    • Warcry now damages a random enemy minion in line of sight.
    • Health increased to 3, from 2.
  • Toka Warrior

    • Attack reduced to 2, from 3.
  • Vigil Keeper

    • Health reduced to 2, from 3.

UI

  • The options panel has received a facelift. This is part of a larger effort to get Shardbound’s UI into shipshape. Upcoming patches may tweak the look of the options panel as we finalize the style.
  • The social panel (friends list) now has a red badge that shows when you have pending invites or duels.

Bug Fixes

  • Fixed an issue with new Zephyr Monk not playing his Warcry animation.
  • Fixed an element in the card picker UI that would cause header text to not scale based on text length.