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Patch Notes - Patch 52

Patch notes for Patch 52. Our sincerest apologies for the late post of the patch notes, we will keep updating them from now on!

New Art

  • Zephyr Monk now has art!
  • Trauma Guard animation polish
  • Character Lighting Adjustments in Barracks, and Sinners Mire

Card Changes

  • Static Discharge
    • Cost reduced to 5, from 6.
  • Skyborne Crusader
    • Health reduced to 4, from 5.

Options Menu

  • Some cosmetic upgrades have been made to the Options Menu as we refine the new art.
  • Code redemption can now be done directly from the Accounts tab.
  • Client version number is now displayed less prominently at the bottom of the screen.


  • A Tutorial Menu has been added to present tutorial progress more clearly.
  • The Campaign button in the overworld now brings you to the Tutorial menu. This should be clearer for new players until we add campaign missions.

Bug Fixes

  • Fixed a bug that would cause the Mulligan UI to become stuck on screen if the game reconnected to the server during that phase.
  • Strict Packmaster and Pack Awakener can no longer buff artifacts.
  • Fixed a bug where units with on-damage triggers would not trigger at all against a unit protected by Hadrien, The White Rook when Hadrien absorbed all the damage.
  • Fixed a bug where certain units (Upgrade or Transform units) would not receive Summoner’s Aide’s health buff when deployed.
  • Fixed Duskblade’s special case VO lines to match the his new gameplay.
  • Fixed a bug in the options menu where you couldn’t update the Camera Controls bound key.
  • Fixed a bug that would cause login bonuses to not be awarded if your last login was exactly 1 month ago.